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Mark McPherson designer of Dash-in Dungeons®
I was a games designer from an early age. My Grandfather introduced me to wargaming with toy soldiers as a kid, and by the age of 12, my friends and I were designing our own wargame rules and making our own boardgames. In my teens (circa 1982), my Grandmother bought me my first role-playing game from a local hobby store and I've been a Gamesmaster ever since.
Over the last 25 years I've written mountains of material for my own role-playing game campaigns, including the design of new worlds / milieus, adventures and tournaments for several RPG conventions here in Australia.
Over the past quarter-century, I've built-up a huge stack of game concepts and ideas. Many of them were roughly-scrawled on small bits of paper at 3am in the morning; but now I intend to put them to work...
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